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My “Dredd 3D” review (a.k.a. This is how you make a Judge Dredd movie, Hollywood)

September 21st, 2012 by Rick · No Comments ·

I’ve already mentioned how much I love the new “Dredd 3D” movie, but my full, spoiler-free review of Karl Urban’s debut as Judge Dredd went up on Digital Trends this morning. Let’s just say I desperately wanted to give director Pete Travis a standing slow-clap as the credits rolled on this one. It’s fantastic.

Here’s an excerpt from my review:

In the wrong hands, it’s a story that could feel too small for a character as popular as Judge Dredd, but Travis and screenwriter Alex Garland (The Beach, 28 Days Later) have done an impressive job of making it a perfectly-fitted introduction to both the main character and the dystopian world he inhabits. When surviving the day is a legitimate concern each and every day, there’s little room for humor and the sort of forced pathos that took the 1995 film so far astray from its source material, and this is a situation Dredd 3D seems keenly aware of, opting to fill out the story with wince-inducing ultra-violence that’s more appropriate for a bleak, savage environment like Mega-City One.

Still, Dredd 3D manages to mine quite a bit of beauty from this abundance of violence, with Travis showing an uncanny knack for slow-motion shots that are not only organic to the story (many of the characters use a drug that makes time seem to slow down), but also serve a real purpose in spotlighting certain elements of the action sequences. It’s an approach that directors like Zack Snyder would do well to study, as it elevates slo-mo from filmmaking gimmick to legitimate storytelling device.

You can read the full “Dredd 3D” review at DigitalTrends.com. The movie opens today, so make sure to see it if you’re interested. It’s the sort of comic-book movie we should be encouraging Hollywood to make more of. Trust me.

Tags: clips · movies · review