I got an early look at “G.I. Joe: Retaliation,” the sequel to 2009′s so-bad-I-wish-it-was-forgettable “G.I. Joe: the Rise of Cobra,” and really enjoyed this second adventure with the live-action G.I. Joe team. Of course, that could be because director Jon Chu and the film’s writers go out of their way to literally blow up all remnants of the earlier movie.
Basically, “Retaliation” is a reboot of the franchise, and Chu does a great job of bringing things back in line with what G.I. Joe fans and mainstream audiences want from a film like this.
Here’s an excerpt from my review:
There are quite a few impressive set pieces in Retaliation, but the most memorable is a sequence featuring Snake Eyes and Jinx fleeing a mountaintop Cobra stronghold by grappling, swinging, and mid-air fighting their way across a sheer cliff while transporting some precious cargo. It’s a long scene consisting of some great slow-motion action shots and spectacular choreography that blurs the line between practical effects and computer-generated elements. The sequence also serves as a showcase for the film’s 3-D effects, which do a nice job of immersing the audience instead of distracting from the movie.
It’s also worth noting that despite all of the action, G.I. Joe: Retaliation is a relatively bloodless feature. At times, the PG-13 film feels like a study in implied violence, with Storm Shadow viciously slicing, stabbing, and otherwise cutting his way through good and bad guys alike without a single drop of blood to be seen. Chu accomplishes this by framing all of the action so that the messy results of sword and gun fights are always just outside the shot, leaving the audience to mentally fill in the bloody picture. It’s something you might not notice unless you’re looking for it, which makes it an even more impressive accomplishment.
You can read the rest of my “G.I. Joe: Retaliation” review at DigitalTrends.com. “G.I. Joe: Retaliation” hits theaters March 28.